![]() Imperial Intelligence Agents (minor imperial hero, represented by Storm Commandos squad in ground battle missions) has the remove Rebellion ability. Requirements: Space denial, agent, creditsīenefits: unlocks buildable cheap/unique Sector Force and Alliance Starfleet units Black Marketīuys space or ground units and advanced technology via underground operations.īenefits: purchasable units, technology research ![]() Requirements: agent, hero starfighter wing, SpecForce marine regiment, credits, space battleīenefits: reveal, captured ships, income Alliance /Slavery/Įnlists the help of Allied Commands and recruits indigneous units from the Sector Forces. Star wars age of rebellion free#Ignites an open revolution to free the planet from imperial oppression.īenefits: use of indigneous rebel units in ground battle, if rebellion is removed, planet is evacuated of enemy units, and all enemy facilities are removed Space denial /Piracy/Įmploys hit-and-run tactics, convoy harassment and captures enemy starships. Requirements: agent, SpecForce infiltrator battalion, credits, ground battleĬreates a diversion to occupy thus block all garrison units from entering battle.īenefits: reveal, no enemy garrison units Revolution /Corrupt militia/ Requirements: agent, minor hero / starfighter hero squadron, credits, ground/space battleīenefits: disables planet speciality permanently Capture /Kidnapping/Ĭapture and interrogate a high level imperial officer to aquire tactical information. Requirements: agent, specforce line battalion, creditsīenefits: reveal, salvaging, income Sabotage /Intimidation/ĭestroy a key facility to halt production of enemy war material. Spreads: Rebellion /Corruption/ Resistance /Racketeering/Įstabilish an underground intelligence and support network on a planet. Taxing star systems and hyperspace routes, mining operations on planets and asteroids, or raids, smuggling operations and benefactors of the Alliance on rebelled planets will provide now the credits to run a war in the galaxy far far away.Īlliance Intelligence Agent /Defiler/ (represented by SpecOps squad in ground battle missions) You'll not be able to build and maintain a Death Star just like that. Galactic economy now has maintenance costs for every single unit and installation, which creates a sensitive balance. Rebellion (former corruption) missions will be added too later. Star wars age of rebellion series#Space battles are changed to mimic the LucasArts X-Wing series and the pacific theatre of the second world war, while land battles are smaller scale battles with mixed units, which represent whole invasions. If not managed right, the Empire will collapse under it's own economical and ideological weight. ![]() The Galactic Empire on the other hand is based on fear and tyranny, which are very susceptible to the ideas of hope and freedom. There will be plenty of neutral planets, behind which the Alliance can hide, but only for so long. While the Rebellion will have to disrupt commerce and support lines, raid key systems, sabotage imperial superweapon researches, and constantly be mobile to avoid the Empires iron fist. The Empire has to guard it's systems and hyperspace lines against pirates and rebels, while expanding and absorbing neutral systems on occasion, and hunting down the rebel leaders, Galactic strategy will require two very different gameplays, Star wars age of rebellion mod#The mod is based on adopting the corruption mechanic of the Zann Consortium to be used as "rebellion" by the Alliance. ![]()
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